Touching Color and Sprite Collision
Two sensing blocks detect contact:
- touching (Sprite2)? — true when this sprite overlaps another.
- touching color [colour]? — true when this sprite touches a specific colour on the Stage.
Game Example: Catching Stars
- Add a Star sprite that glides to a random position every 2 seconds.
- On the Cat sprite: forever → if then → say “Got it!” for 1 second.
The cat reacts only when it physically touches the star.